Playing in the 70's
Getting in the mindset for very old fantasy campaigns.
See also: Keystones, Links to Wisdom.
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Rules & Rulings
Rule Sets - Base Rules
See also: this list, this list,, Grey Elf, and DriveThruRPG.
- PDFs of the booklets. Much better options below.
- Fantastic Medieval Campaigns, a faithful recreation of the original text.
- Delving Deeper, a re-edited (and slightly clarified) retroclone.
- Swords and Wizardry Complete, a pretty fleshed-out retroclone with numerous modifications.
- White Box: Fantastic Medieval Adventure Game, a streamlined retroclone with numerous pain points and tables condensed into even a single number, sometimes.
- Necropraxis House Rules, what it says on the tin.
- Delta's D&D House Rules, what is says on the tin.
- FISTFUL OF CRYSTALS, a detailed set of house rules for running OD&D in the author's setting.
- Ode to 74, full ruleset based on original game.
- The Littlest Brown Book, a compactly formatted retroclone.
- The game, as typed and formatted by Bruce Mohler, rehosted here.
Extras & Subsystems
Philosophy and Rulings
Dungeoneering
- Muster, which discusses the player expectations and referee guidance on running OD&D (or similar rulesets) as a fantasy wargame (as was intended!).
- Stocking Nightwick Abbey, a stocking procedure used in a real game.
- The Primordial Stack, a historical look at dungeon delving and its roots.
- So You Want to Build a Dungeon?, a nearly comprehensive guide of principles and concrete advice for dungeon design.
Forum Archaeology
FKR & Adjacent
"Rules"
Tips on Running